It has been rather a long time since any of the Prelude Gaming team made a post on here, but as you can see, there have been quite a few changes. As many of you may have guessed at some point, we always planned to come back to hosting modded Minecraft servers for the public, but this time we decided we were going to go to the next level.
So today, I am happy to announce the return of Prelude Gaming, to modded Minecraft, and to other games in the future. There have been several changes to staffing and management that I first wish to make you aware of.
Changes to management and hosting
While we are still the same group of people running the same style of server, I wish to discuss some changes to the roles of some staff members, and changes to how the server is managed.
The first major thing is that Nick (iKaneki_Ken, Solace2o0), in order to concentrate on his studies, has chosen to take a step back as the main developer of the server. This ensures that when he does work on the server, that work will be of an even higher quality than it was before. He will still be around from time to time, and will still play a large and active role in the server, but won’t be on as often as he was previously.
The second major change, and possibly the largest, is that Prelude Gaming is now working with Noxal servers. Noxal was previously a side project that a few members of the staff had been working on, but after Prelude Gaming went on hiatus, it became a focus for the development of custom plugins and infrastructure which allows us to make Prelude Gaming a better modded Minecraft experience. I will go more in depth into what changes we have made to the servers themselves later, most likely in another news post.
Changes to rules and website
As you can see already, our website has had a small makeover, and the same can be said for the contents.
Our rules have been updated by our team in an effort to make them much clearer on what is and is not allowed, and to take into account our shift to Discord as a TeamSpeak alternative. Information on penalties is explained much clearer, so that people don’t get confused about the consequences of their actions. The updated rules can be found here: http://preludegaming.net/minecraft-rules
In addition to this, I have personally rebuilt the ticket system from the ground up to allow us to respond more effectively to any issues you may have during your time playing, and have also made it much clearer what information you need to enter where. The updated ticket form can be found here: http://preludegaming.net/support
It is worth noting that as of this moment in time, much of the information on banned and restricted items is currently unavailable, mainly due to us not yet having identified items that need to be restricted. You can help us with this process by posting the item name, and a description of why it should be restricted on this forum post: http://preludegaming.net/forum/m/23717250/viewthread/30208787-banned-restricted-item-suggestions
Now that we have the major changes out of the way and clarified the state of the website, we can talk about the really good stuff.
The first thing to announce is that we will be starting a closed beta of our modded Minecraft servers, which will open to those accepted tomorrow, Saturday 20th May, and will be initially launching with 3 modpacks. This closed beta means that the servers will be whitelisted, and this is needed while we complete development of custom plugins, websites, and other important features to ensure the server is ready for everyone so that they can enjoy playing even more than they did previously.
The modpacks that will launch tomorrow are Direwolf20, FTB Beyond, and FoolCraft. These are all 1.10.2 modpacks, which are available through the Twitch/Curse App, which can be gotten here: https://app.twitch.tv/
The application form for the closed beta can be found here:
This beta will be closed until we are happy with the state of the plugins and have identified any issues that may cause lag or misbehaviour during a public release.
Those who apply will be contacted via Discord to receive the details to login. Please note that we will ask that these not be shared, and anybody who wishes to play with their friends should ensure that they all apply. It is likely that all those who apply will be accepted at some point during the beta but it is not guaranteed.
Thank you for reading this wall of text, and I hope that this post and later posts will clarify any questions you might have about the return of Prelude Gaming. Feel free to create a forum post, or drop one of us a message on Discord if you have any specific questions that aren’t answered by this, or any of the future posts.
Hope to see you in our closed beta!